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Ahoy 1987 January
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Ahoy_Magazine_87-01_1987_Double_L.d64
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Commodore BASIC
|
2022-10-26
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10KB
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289 lines
60 clr:gosub4000
80 dim p$(25),in$(25,5):gosub5000
100 poke53280,2:poke53281,0:printchr$(14):gosub2500:gosub5900
120 gosub800
140 h=1:g=0:l=8:lc=55590:p=8
150 fori=8to19:g=g+1:printleft$(l$,i)tab(14)"[154]"p$(g):next
204 f=len(p$(h)):fori=0tof:pokelc+i,7:next:gosub1000
205 printleft$(l$,p)tab(10)pt$
206 getan$:ifan$=""then206
208 ifan$=chr$(17)then1250
210 ifan$=chr$(145)then1300
215 ifan$=chr$(13)then2000
220 ifan$=chr$(32)andg=>24thengosub3000:goto140
222 ifan$=chr$(32)thengosub3000:h=13:lc=55590:p=8:goto150
225 goto204
230 print"[147]";:poke53280,0:poke53281,6
235 print"[158][204]oading...";chr$(34);p$(h)chr$(34);""
240 print "load";chr$(34);p$(h);chr$(34);",8"
250 print "run":print "[145][145][145][145][145][145][145][145][145]"
260 poke 631,13:poke 632,13:poke 198,2:end
800 print"[147]":printleft$(l$,2)tab(2)"[158][176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
810 printleft$(l$,3)tab(2)"[158][221] [154][176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174][158] [221]"
820 fori=1to16:printtab(2)"[221] [154][221] [221][158] [221]":next
830 printleft$(l$,20)tab(2)"[221] [154][173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189][158] [221]"
835 printleft$(l$,21)tab(2)"[158][173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
840 printleft$(l$,22)tab(1)"[155][176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
850 printleft$(l$,23)tab(1)"[221] [158][195]rsr[155]=[211]elect [211]pc[155]=[205]ore [195]/[210][155]=[197]xecute [221]"
860 printleft$(l$,24)tab(1)"[173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
870 printleft$(l$,4)tab(10)"[176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
880 printtab(10)"[221] [205] [193] [201] [206] [205] [197] [206] [213] [221]"
890 printtab(10)"[173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
900 return
1000 s=54272:pokes+23,0:pokes+24,15
1010 pokes+6,0:pokes+5,12:pokes+1,70:pokes+3,40
1020 pokes+4,0:pokes+4,65:ford=1to100:next:pokes+4,0:return
1250 printleft$(l$,p)tab(10)"[154] ":fori=0tof:pokelc+i,14:next
1260 h=h+1:ifh>gthenh=h-12
1262 p=p+1:ifp>19thenp=8
1265 lc=lc+40:iflc>56030thenlc=55590
1270 goto204
1300 printleft$(l$,p)tab(10)"[154] ":fori=0tof:pokelc+i,14:next
1310 h=h-1:ifh<g-11thenh=h+12
1312 p=p-1:ifp<8thenp=19
1315 lc=lc-40:iflc<55590thenlc=56030
1320 goto204
1550 sys828
1560 printleft$(l$,13)tab(4)"[176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
1570 printleft$(l$,14)tab(4)"[221] [212]his is a 128 [208]rogram.[201]t may [221]"
1580 printleft$(l$,15)tab(4)"[221] not be loaded in the 64 mode.[221]"
1590 printleft$(l$,16)tab(4)"[221] [217]ou must switch to the 128 [221]"
1600 printleft$(l$,17)tab(4)"[221] mode in order to load this [221]"
1610 printleft$(l$,18)tab(4)"[221] program successfully. [213]se the[221]"
1620 printleft$(l$,19)tab(4)"[221] prescribed method which is...[221]"
1630 printleft$(l$,20)tab(4)"[221] [196][204]oad ''[208]rogname'' [221]"
1640 printleft$(l$,21)tab(4)"[221] [158][[208]ress any [203]ey] [221]"
1650 printleft$(l$,22)tab(4)"[173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
1660 printleft$(l$,23)tab(3)"[155] ":gosub1000
1670 getan$:ifan$=""then1670
1680 sys882:goto225
1997 rem **************************
1998 rem **** window routine ****
1999 rem **************************
2000 sys828
2010 printleft$(l$,5)tab(11)"[176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
2030 printleft$(l$,6)tab(11)"[221][211]ee [201]nstructions[221]"
2040 printleft$(l$,7)tab(11)"[221][210]un [208]rogram [221]"
2050 printleft$(l$,8)tab(11)"[221][195]ancel [215]indow [221]"
2060 printleft$(l$,9)tab(11)"[173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
2070 po=55507:x=0
2080 fori=1to16:pokepo+i,1:next:gosub1000
2090 getan$:ifan$=""then2090
2100 ifan$=chr$(17)thengosub2200:po=po+40:x=x+1:ifpo>55587thenpo=55507
2110 ifx>2thenx=0
2120 ifan$=chr$(13)then2140
2130 goto2080
2140 ifx=0thensys882:goto4100
2145 ifx=2then2160
2146 ifh=3orh=11orh=16orh=17orh=20orh=22thensys882:goto1550
2159 ifx=1thensys882:goto230
2160 sys882:goto225
2200 fori=1to16:pokepo+i,5:next:return
2500 p$(1)="[198]lankspeed"
2510 p$(2)="64 [194]ug [210]ep"
2520 p$(3)="128 [194]ug [210]ep."
2530 p$(4)="[194][193][211][201][195] [193]hoy! [194]oot"
2540 p$(5)="[194][193][211][201][195] [193]hoy! [196]emo"
2550 p$(6)="[211]creens [196]ata [193]"
2560 p$(7)="[211]creens [196]ata [194]"
2570 p$(8)="[211]creens [196]ata [195]"
2580 p$(9)="[204]ixter"
2590 p$(10)="[208]erma [204]ine"
2600 p$(11)="cadet's dos"
2610 p$(12)="[214]ortex [194]oot"
2615 p$(13)="[195]atacombs"
2620 p$(14)="[200]anger 14"
2630 p$(15)="[211]tarfighter"
2640 p$(16)="dark fortress"
2650 p$(17)="pointer printer"
2660 p$(18)="[214]ariable [204]og"
2670 p$(19)="[211]entence [196]isas."
2690 p$(20)="sentence disas."
2700 p$(21)="[194]ouncing [194]alls"
2710 p$(22)="bouncing balls"
2720 p$(23)="[195]ounting [195]ombo"
2730 p$(24)="[194]ugout [194]oot"
2740 return
3000 forcl=8to19:printleft$(l$,cl)tab(14)"[154] ":next
3010 printleft$(l$,p)tab(10)"[154] ":return
4000 poke657,128:rem disable shift/com key
4010 rem poke775,200:rem disable listing
4020 rem poke808,234:rem disable stop/restore
4030 l$="":pt$="[154]=>":return
4100 sys828
4110 printleft$(l$,8)tab(1)"[159][176][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][174]"
4120 fori=9to14:printleft$(l$,i)tab(1)"[221] [221]"
4125 next
4130 printleft$(l$,15)tab(1)"[221] [158][[195]/[210]=[195]ancel * [211]pc=[210]un [208]rogram][159] [221]"
4140 printleft$(l$,16)tab(1)"[173][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][192][189]"
4145 printleft$(l$,23)tab(3)"[155] ":gosub1000
4150 fori=1to5:printleft$(l$,8+i)tab(3)"[159]"in$(h,i):next
4160 getan$:ifan$=""then4160
4170 ifan$=chr$(13)thensys882:goto204
4180 ifh=3orh=11orh=16orh=17orh=20orh=22thensys882:goto1550
4190 ifan$=chr$(32)thensys882:goto230
4200 goto4160
5000 fori=828to935:reada:pokei,a:next:return
5010 data 160,0,185,0,4,153,0,192
5020 data 185,0,216,153,240,195,185,250
5030 data 4,153,250,192,185,250,216,153
5040 data 234,196,185,244,5,153,244,193
5050 data 185,244,217,153,228,197,185,238
5060 data 6,153,238,194,185,238,218,153
5070 data 222,198,200,208,205,96,160,0
5080 data 185,0,192,153,0,4,185,240
5090 data 195,153,0,216,185,250,192,153
5100 data 250,4,185,234,196,153,250,216
5110 data 185,244,193,153,244,5,185,228
5120 data 197,153,244,217,185,238,194,153
5130 data 238,6,185,222,198,153,238,218
5140 data 200,208,205,96
5799 rem ---------------------------
5800 rem ** max of 33 chrs in length **
5801 rem ---------------------------
5900 fori=1to24:forx=1to5:readin$(i,x):next:next:return
5999 rem program #1
6000 data "[212]his is [193]hoy!'s [205]achine [204]anguage "
6001 data "entry program for our adventurous"
6002 data "readers who like to type in the"
6003 data "programs from our magazine."
6004 data " "
6009 rem program #2
6010 data "[212]his is [193]hoy!'s checksum program."
6011 data "[213]se it for mistake-proof typing"
6012 data "of [193]hoy! magazine [194]asic programs."
6013 data " "
6014 data " "
6019 rem program #3
6020 data "[212]his is [193]hoy!'s checksum program"
6021 data "for the [195]-128 computer. [213]se it "
6022 data "for mistake-proof magazine [194]asic"
6023 data "program entry. "
6024 data " "
6029 rem program #4
6030 data "[194][193][211][201][195] [193]hoy!: a powerful utility "
6031 data "which adds 31 new commands to [195]-64"
6032 data "[194][193][211][201][195]. [213]sing it, you can create "
6033 data "graphics with much greater ease. "
6034 data " "
6039 rem program #5
6040 data "[194][193][211][201][195][160][193]hoy! [196]emo: a demonstration"
6041 data "program of [194][193][211][201][195] [193]hoy!'s power, "
6042 data "available only here on the [193]hoy! "
6043 data "disk. "
6044 data " "
6049 rem program #6
6050 data "[211]creens [193]: first part of a three"
6051 data "part 64 utility used to make help"
6052 data "screens of program instructions "
6053 data "and other information. [213]sed with"
6054 data "[211]creens [194] and [195]. "
6059 rem program #7
6060 data "[211]creens [194]: see [211]creens [193] "
6061 data " "
6062 data " "
6063 data " "
6064 data " "
6069 rem program #8
6070 data "[211]creens [195]: see [211]creens [193] "
6071 data " "
6072 data " "
6073 data " "
6074 data " "
6079 rem program #9
6080 data "[204]ixter: a [195]-64 utility that will"
6081 data "display any program you can access"
6082 data "in any format you desire, as well"
6083 data "as perform disassemblies and hex"
6084 data "dumps. "
6089 rem program #10
6090 data "[208]erma-[204]ine: a [195]-64 utility used"
6091 data "to protect program lines from "
6092 data"normal deletion, as well as "
6093 data"rendering programs run-proof if"
6094 data"desired. "
6099 rem program #11
6100 data"[195]adet's [196]os 1.2: a modified version"
6101 data"of the [195]adet's [195]-128 [196][207][211] program"
6102 data"published in [202]uly [193]hoy!, featuring"
6103 data"several significant improvements."
6104 data" "
6109 rem program #12
6110 data"[214]ortex: a machine language game for"
6111 data"the [195]-64, reminiscent of the arcade"
6112 data"favorite [199]yruss. [202]oystick in [208]ort 2"
6113 data"required. "
6114 data" "
6119 rem program #13
6120 data"[195]atacombs: a [195]-64 game that plunges"
6121 data"the user into a multilevel network"
6122 data"of dark underground passageways in"
6123 data"search of gold. [202]oystick in [208]ort 1"
6124 data"required. "
6129 rem program #14
6130 data"[200]anger 14: a [195]-64 game requiring"
6131 data"you to retrieve a hijacked cargo "
6132 data"rocket from its heavily fortified"
6133 data"hiding place. [202]oystick in [208]ort 2 "
6134 data"required. "
6139 rem program #15
6140 data"[211]tarfighter: a simple but "
6141 data"entertaining [195]-64 game utilizing "
6142 data"hi-res graphics and multicolor "
6143 data"sprites. [202]oystick in [208]ort 2 "
6144 data"required. "
6149 rem program #16
6150 data"[196]ark [198]ortress: a double screen text"
6151 data"adventure for the [195]-128, requiring"
6152 data"both 80 and 40 column monitors and"
6153 data"two joysticks. "
6154 data" "
6159 rem program #17
6160 data"[208]ointer [208]rinter: a demo program "
6161 data"provided in connection with this "
6162 data"month's [210]upert [210]eport on the use of"
6163 data"pointers and the monitor with the"
6164 data"[195]-128. "
6169 rem program #18
6170 data"[214]ariable [204]og. [193] [195]ommodare. [212]he "
6171 data"solution to [211]eptember's challenge"
6172 data"to generate a checklist of all "
6173 data"unique floating-point variable "
6174 data"names. "
6179 rem program #19
6180 data"[211]entence [196]isassembler. [193] [195]ommodare."
6181 data"[211]olution to [211]eptember's dare to "
6182 data"display each word in a sentence "
6183 data"along with a total count of its "
6184 data"letters. "
6189 rem program #20
6190 data"[211]entence [196]isassembler 2. [193] "
6191 data"[195]ommodare [195]-128. [193]nother solution"
6192 data"to [211]eptember's challenge, this one"
6193 data"using the dynamic keyboard "
6194 data"technique. "
6199 rem program #21
6200 data"[194]ouncing [194]alls. [193] [195]ommodare. "
6201 data"[211]olution to [211]eptember's challenge "
6202 data"to bounce a ball off the screen "
6203 data"edges and off graphics characters."
6204 data" "
6209 rem program #22
6210 data"[194]ouncing [194]alls. [193] [195]ommodare. [193] "
6211 data"[195]-128 solution to the [211]eptember "
6212 data"challenge. "
6213 data" "
6214 data" "
6219 rem program #23
6220 data"[195]ounting [195]ombinations. [193] [195]ommodare."
6221 data"[193] solution to [211]eptember's dare to"
6222 data"calculate the number of"
6223 data"combinations of [206] things taken [210]"
6224 data"at a time. "
6229 rem program #24
6230 data"[194]ugout: a fast paced, arcade style"
6231 data"game in which you guide our hero,"
6232 data"[211]milin' [211]tan the exterminator, "
6233 data"against an endless swarm of giant "
6234 data"insects. "